Chun Li was a massive project, both literally and figuratively. The client wanted her to be at a 1/3rd to 1/4th scale, which meant she was going to be huge. This also made her parts quite fragile, which was a constant worry. Another challenge was the seams. Since Chun Li is wearing a bikini, the seams were very visible. I had to spend a lot of time sanding and polishing to get a smooth, seamless look. It was a long and tedious process, but it was worth it in the end.
The Streetfighter
The clothes also had a pattern, which meant that I had to modify some parts in Blender to optimize them for my liking. It was a bit tricky, but I managed to get it done.
I printed the base using FDM, while the rest of the body was resin. To join the parts, I used putty and sanded out the seams. I had to sand around five or six times to get that smooth skin look. Then, I sanded and polished some more to get rid of any imperfections.
Once the model was painted, I decided to apply some makeup to Chun Li. I got a makeup kit from my friend Shraddha, who also taught me the basics of makeup. I applied eyeliner, blush, mascara, and eyelashes, and then I used gloss and matte varnish to seal it all in.
The makeup part was actually a lot of fun, and it quickly became a standard step before I seal any model. The results were very promising, and I’m really happy with how Chun Li turned out. I had to get some good quality makeup supplies, which I’m grateful to Shraddha for recommending.
This project took me around 30 to 45 days to complete. I was commissioned by Harsh, and I charged him around 12k. It was a lot of work, but it was also very rewarding. I’m proud of how Chun Li turned out, and I’m looking forward to taking on more challenging projects in the future.